I`d like to present my last work, which was done for Deadfall Adventurers ( Developed By: The Farm 51, Published By: Nordic Games).
I Senior Level Artist and I was responsible for:
- meshing
- creating textures
- lighting/postproces
- creating big and small environment hipoly/lowpoly/props
San Francisco - creating environment/textures (most buildings/textures), meshing, lighting/postproces.
Sahara outdoor - creating few environment/textures, meshing, lighting/postproces.
Sahara indoor - creating few environment/textures, meshing, lighting/postproces.
Zbrush sculpt - adding detail.
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