piątek, 22 listopada 2013

Deadfall Adventurers - Art dump

Hi,

I`d like to present my last work, which was done for Deadfall Adventurers ( Developed By: The Farm 51, Published By: Nordic Games).
I Senior Level Artist and I was responsible for:

- meshing
- creating textures 
- lighting/postproces
- creating big and small environment hipoly/lowpoly/props

 
San Francisco - creating environment/textures (most buildings/textures), meshing, lighting/postproces.




  Sahara outdoor - creating few environment/textures, meshing, lighting/postproces.





 Sahara indoor - creating few environment/textures, meshing, lighting/postproces.








Foliage - creating meshes/textures.


Zbrush sculpt - adding detail.