Game Art
czwartek, 2 sierpnia 2018
poniedziałek, 8 maja 2017
wtorek, 3 stycznia 2017
środa, 26 października 2016
piątek, 14 października 2016
Shadow Warrior 2 - Art Dump
Hi,
I`d like to present my last work, which was done for Shadow Warrior 2 ( Developed By: Flying Wild Hog, Published By: Devolver).
I Senior Level Artist and I was responsible for:
- meshing
- creating textures
- lighting/postproces
- creating big and small environment hipoly/lowpoly/props
Meshing, lighting/postproces, ground textures.
Meshing/polishing, indoor light, ground textures.
Ground textures made by me (photo session in the forest, Nikon camera).
The process of creating a light engine for SW2.
I`d like to present my last work, which was done for Shadow Warrior 2 ( Developed By: Flying Wild Hog, Published By: Devolver).
I Senior Level Artist and I was responsible for:
- meshing
- creating textures
- lighting/postproces
- creating big and small environment hipoly/lowpoly/props
Meshing, lighting/postproces, ground textures.
Meshing/polishing, indoor light, ground textures.
Ground textures made by me (photo session in the forest, Nikon camera).
The process of creating a light engine for SW2.
wtorek, 16 grudnia 2014
piątek, 5 grudnia 2014
The Prison
I started experiment with UE 4. My main goal will be created the prison based on walking dead film, but not identical.
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